2023-05-09 16:53:56 +02:00
/ *
SpaceTraders API
SpaceTraders is an open - universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe . The API is documented using [ OpenAPI ] ( https : //github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
API version : 2.0 .0
Contact : joel @ spacetraders . io
* /
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
2023-05-09 16:55:06 +02:00
package spacetraders
2023-05-09 16:53:56 +02:00
import (
"encoding/json"
"fmt"
)
// WaypointType The type of waypoint.
type WaypointType string
// List of WaypointType
const (
WAYPOINTTYPE_PLANET WaypointType = "PLANET"
WAYPOINTTYPE_GAS_GIANT WaypointType = "GAS_GIANT"
WAYPOINTTYPE_MOON WaypointType = "MOON"
WAYPOINTTYPE_ORBITAL_STATION WaypointType = "ORBITAL_STATION"
WAYPOINTTYPE_JUMP_GATE WaypointType = "JUMP_GATE"
WAYPOINTTYPE_ASTEROID_FIELD WaypointType = "ASTEROID_FIELD"
WAYPOINTTYPE_NEBULA WaypointType = "NEBULA"
WAYPOINTTYPE_DEBRIS_FIELD WaypointType = "DEBRIS_FIELD"
WAYPOINTTYPE_GRAVITY_WELL WaypointType = "GRAVITY_WELL"
)
// All allowed values of WaypointType enum
var AllowedWaypointTypeEnumValues = [ ] WaypointType {
"PLANET" ,
"GAS_GIANT" ,
"MOON" ,
"ORBITAL_STATION" ,
"JUMP_GATE" ,
"ASTEROID_FIELD" ,
"NEBULA" ,
"DEBRIS_FIELD" ,
"GRAVITY_WELL" ,
}
func ( v * WaypointType ) UnmarshalJSON ( src [ ] byte ) error {
var value string
err := json . Unmarshal ( src , & value )
if err != nil {
return err
}
enumTypeValue := WaypointType ( value )
for _ , existing := range AllowedWaypointTypeEnumValues {
if existing == enumTypeValue {
* v = enumTypeValue
return nil
}
}
return fmt . Errorf ( "%+v is not a valid WaypointType" , value )
}
// NewWaypointTypeFromValue returns a pointer to a valid WaypointType
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewWaypointTypeFromValue ( v string ) ( * WaypointType , error ) {
ev := WaypointType ( v )
if ev . IsValid ( ) {
return & ev , nil
} else {
return nil , fmt . Errorf ( "invalid value '%v' for WaypointType: valid values are %v" , v , AllowedWaypointTypeEnumValues )
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func ( v WaypointType ) IsValid ( ) bool {
for _ , existing := range AllowedWaypointTypeEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to WaypointType value
func ( v WaypointType ) Ptr ( ) * WaypointType {
return & v
}
type NullableWaypointType struct {
value * WaypointType
isSet bool
}
func ( v NullableWaypointType ) Get ( ) * WaypointType {
return v . value
}
func ( v * NullableWaypointType ) Set ( val * WaypointType ) {
v . value = val
v . isSet = true
}
func ( v NullableWaypointType ) IsSet ( ) bool {
return v . isSet
}
func ( v * NullableWaypointType ) Unset ( ) {
v . value = nil
v . isSet = false
}
func NewNullableWaypointType ( val * WaypointType ) * NullableWaypointType {
return & NullableWaypointType { value : val , isSet : true }
}
func ( v NullableWaypointType ) MarshalJSON ( ) ( [ ] byte , error ) {
return json . Marshal ( v . value )
}
func ( v * NullableWaypointType ) UnmarshalJSON ( src [ ] byte ) error {
v . isSet = true
return json . Unmarshal ( src , & v . value )
}