spacetraders/model_waypoint_type.go

127 lines
3.6 KiB
Go

/*
SpaceTraders API
SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
API version: 2.0.0
Contact: joel@spacetraders.io
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package spacetraders
import (
"encoding/json"
"fmt"
)
// WaypointType The type of waypoint.
type WaypointType string
// List of WaypointType
const (
WAYPOINTTYPE_PLANET WaypointType = "PLANET"
WAYPOINTTYPE_GAS_GIANT WaypointType = "GAS_GIANT"
WAYPOINTTYPE_MOON WaypointType = "MOON"
WAYPOINTTYPE_ORBITAL_STATION WaypointType = "ORBITAL_STATION"
WAYPOINTTYPE_JUMP_GATE WaypointType = "JUMP_GATE"
WAYPOINTTYPE_ASTEROID_FIELD WaypointType = "ASTEROID_FIELD"
WAYPOINTTYPE_NEBULA WaypointType = "NEBULA"
WAYPOINTTYPE_DEBRIS_FIELD WaypointType = "DEBRIS_FIELD"
WAYPOINTTYPE_GRAVITY_WELL WaypointType = "GRAVITY_WELL"
)
// All allowed values of WaypointType enum
var AllowedWaypointTypeEnumValues = []WaypointType{
"PLANET",
"GAS_GIANT",
"MOON",
"ORBITAL_STATION",
"JUMP_GATE",
"ASTEROID_FIELD",
"NEBULA",
"DEBRIS_FIELD",
"GRAVITY_WELL",
}
func (v *WaypointType) UnmarshalJSON(src []byte) error {
var value string
err := json.Unmarshal(src, &value)
if err != nil {
return err
}
enumTypeValue := WaypointType(value)
for _, existing := range AllowedWaypointTypeEnumValues {
if existing == enumTypeValue {
*v = enumTypeValue
return nil
}
}
return fmt.Errorf("%+v is not a valid WaypointType", value)
}
// NewWaypointTypeFromValue returns a pointer to a valid WaypointType
// for the value passed as argument, or an error if the value passed is not allowed by the enum
func NewWaypointTypeFromValue(v string) (*WaypointType, error) {
ev := WaypointType(v)
if ev.IsValid() {
return &ev, nil
} else {
return nil, fmt.Errorf("invalid value '%v' for WaypointType: valid values are %v", v, AllowedWaypointTypeEnumValues)
}
}
// IsValid return true if the value is valid for the enum, false otherwise
func (v WaypointType) IsValid() bool {
for _, existing := range AllowedWaypointTypeEnumValues {
if existing == v {
return true
}
}
return false
}
// Ptr returns reference to WaypointType value
func (v WaypointType) Ptr() *WaypointType {
return &v
}
type NullableWaypointType struct {
value *WaypointType
isSet bool
}
func (v NullableWaypointType) Get() *WaypointType {
return v.value
}
func (v *NullableWaypointType) Set(val *WaypointType) {
v.value = val
v.isSet = true
}
func (v NullableWaypointType) IsSet() bool {
return v.isSet
}
func (v *NullableWaypointType) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableWaypointType(val *WaypointType) *NullableWaypointType {
return &NullableWaypointType{value: val, isSet: true}
}
func (v NullableWaypointType) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableWaypointType) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}