115 lines
3.6 KiB
Markdown
115 lines
3.6 KiB
Markdown
# ContractDeliverGood
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## Properties
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Name | Type | Description | Notes
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------------ | ------------- | ------------- | -------------
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**TradeSymbol** | **string** | The symbol of the trade good to deliver. |
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**DestinationSymbol** | **string** | The destination where goods need to be delivered. |
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**UnitsRequired** | **int32** | The number of units that need to be delivered on this contract. |
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**UnitsFulfilled** | **int32** | The number of units fulfilled on this contract. |
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## Methods
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### NewContractDeliverGood
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`func NewContractDeliverGood(tradeSymbol string, destinationSymbol string, unitsRequired int32, unitsFulfilled int32, ) *ContractDeliverGood`
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NewContractDeliverGood instantiates a new ContractDeliverGood object
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This constructor will assign default values to properties that have it defined,
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and makes sure properties required by API are set, but the set of arguments
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will change when the set of required properties is changed
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### NewContractDeliverGoodWithDefaults
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`func NewContractDeliverGoodWithDefaults() *ContractDeliverGood`
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NewContractDeliverGoodWithDefaults instantiates a new ContractDeliverGood object
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This constructor will only assign default values to properties that have it defined,
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but it doesn't guarantee that properties required by API are set
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### GetTradeSymbol
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`func (o *ContractDeliverGood) GetTradeSymbol() string`
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GetTradeSymbol returns the TradeSymbol field if non-nil, zero value otherwise.
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### GetTradeSymbolOk
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`func (o *ContractDeliverGood) GetTradeSymbolOk() (*string, bool)`
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GetTradeSymbolOk returns a tuple with the TradeSymbol field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetTradeSymbol
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`func (o *ContractDeliverGood) SetTradeSymbol(v string)`
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SetTradeSymbol sets TradeSymbol field to given value.
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### GetDestinationSymbol
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`func (o *ContractDeliverGood) GetDestinationSymbol() string`
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GetDestinationSymbol returns the DestinationSymbol field if non-nil, zero value otherwise.
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### GetDestinationSymbolOk
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`func (o *ContractDeliverGood) GetDestinationSymbolOk() (*string, bool)`
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GetDestinationSymbolOk returns a tuple with the DestinationSymbol field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetDestinationSymbol
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`func (o *ContractDeliverGood) SetDestinationSymbol(v string)`
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SetDestinationSymbol sets DestinationSymbol field to given value.
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### GetUnitsRequired
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`func (o *ContractDeliverGood) GetUnitsRequired() int32`
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GetUnitsRequired returns the UnitsRequired field if non-nil, zero value otherwise.
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### GetUnitsRequiredOk
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`func (o *ContractDeliverGood) GetUnitsRequiredOk() (*int32, bool)`
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GetUnitsRequiredOk returns a tuple with the UnitsRequired field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetUnitsRequired
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`func (o *ContractDeliverGood) SetUnitsRequired(v int32)`
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SetUnitsRequired sets UnitsRequired field to given value.
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### GetUnitsFulfilled
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`func (o *ContractDeliverGood) GetUnitsFulfilled() int32`
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GetUnitsFulfilled returns the UnitsFulfilled field if non-nil, zero value otherwise.
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### GetUnitsFulfilledOk
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`func (o *ContractDeliverGood) GetUnitsFulfilledOk() (*int32, bool)`
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GetUnitsFulfilledOk returns a tuple with the UnitsFulfilled field if it's non-nil, zero value otherwise
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and a boolean to check if the value has been set.
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### SetUnitsFulfilled
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`func (o *ContractDeliverGood) SetUnitsFulfilled(v int32)`
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SetUnitsFulfilled sets UnitsFulfilled field to given value.
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[[Back to Model list]](../README.md#documentation-for-models) [[Back to API list]](../README.md#documentation-for-api-endpoints) [[Back to README]](../README.md)
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