3.4 KiB
Faction
Properties
Name | Type | Description | Notes |
---|---|---|---|
Symbol | string | ||
Name | string | ||
Description | string | ||
Headquarters | string | ||
Traits | **[]FactionTrait** |
Methods
NewFaction
func NewFaction(symbol string, name string, description string, headquarters string, traits []FactionTrait, ) *Faction
NewFaction instantiates a new Faction object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
NewFactionWithDefaults
func NewFactionWithDefaults() *Faction
NewFactionWithDefaults instantiates a new Faction object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
GetSymbol
func (o *Faction) GetSymbol() string
GetSymbol returns the Symbol field if non-nil, zero value otherwise.
GetSymbolOk
func (o *Faction) GetSymbolOk() (*string, bool)
GetSymbolOk returns a tuple with the Symbol field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetSymbol
func (o *Faction) SetSymbol(v string)
SetSymbol sets Symbol field to given value.
GetName
func (o *Faction) GetName() string
GetName returns the Name field if non-nil, zero value otherwise.
GetNameOk
func (o *Faction) GetNameOk() (*string, bool)
GetNameOk returns a tuple with the Name field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetName
func (o *Faction) SetName(v string)
SetName sets Name field to given value.
GetDescription
func (o *Faction) GetDescription() string
GetDescription returns the Description field if non-nil, zero value otherwise.
GetDescriptionOk
func (o *Faction) GetDescriptionOk() (*string, bool)
GetDescriptionOk returns a tuple with the Description field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetDescription
func (o *Faction) SetDescription(v string)
SetDescription sets Description field to given value.
GetHeadquarters
func (o *Faction) GetHeadquarters() string
GetHeadquarters returns the Headquarters field if non-nil, zero value otherwise.
GetHeadquartersOk
func (o *Faction) GetHeadquartersOk() (*string, bool)
GetHeadquartersOk returns a tuple with the Headquarters field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetHeadquarters
func (o *Faction) SetHeadquarters(v string)
SetHeadquarters sets Headquarters field to given value.
GetTraits
func (o *Faction) GetTraits() []FactionTrait
GetTraits returns the Traits field if non-nil, zero value otherwise.
GetTraitsOk
func (o *Faction) GetTraitsOk() (*[]FactionTrait, bool)
GetTraitsOk returns a tuple with the Traits field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
SetTraits
func (o *Faction) SetTraits(v []FactionTrait)
SetTraits sets Traits field to given value.