228 lines
6.3 KiB
Go
228 lines
6.3 KiB
Go
/*
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SpaceTraders API
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SpaceTraders is an open-universe game and learning platform that offers a set of HTTP endpoints to control a fleet of ships and explore a multiplayer universe. The API is documented using [OpenAPI](https://github.com/SpaceTradersAPI/api-docs). You can send your first request right here in your browser to check the status of the game server. ```json http { \"method\": \"GET\", \"url\": \"https://api.spacetraders.io/v2\", } ``` Unlike a traditional game, SpaceTraders does not have a first-party client or app to play the game. Instead, you can use the API to build your own client, write a script to automate your ships, or try an app built by the community. We have a [Discord channel](https://discord.com/invite/jh6zurdWk5) where you can share your projects, ask questions, and get help from other players.
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API version: 2.0.0
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Contact: joel@spacetraders.io
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package spacetraders
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import (
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"encoding/json"
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"time"
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)
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// checks if the Chart type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &Chart{}
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// Chart The chart of a system or waypoint, which makes the location visible to other agents.
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type Chart struct {
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WaypointSymbol *string `json:"waypointSymbol,omitempty"`
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SubmittedBy *string `json:"submittedBy,omitempty"`
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SubmittedOn *time.Time `json:"submittedOn,omitempty"`
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AdditionalProperties map[string]interface{}
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}
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type _Chart Chart
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// NewChart instantiates a new Chart object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewChart() *Chart {
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this := Chart{}
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return &this
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}
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// NewChartWithDefaults instantiates a new Chart object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewChartWithDefaults() *Chart {
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this := Chart{}
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return &this
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}
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// GetWaypointSymbol returns the WaypointSymbol field value if set, zero value otherwise.
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func (o *Chart) GetWaypointSymbol() string {
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if o == nil || isNil(o.WaypointSymbol) {
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var ret string
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return ret
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}
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return *o.WaypointSymbol
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}
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// GetWaypointSymbolOk returns a tuple with the WaypointSymbol field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Chart) GetWaypointSymbolOk() (*string, bool) {
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if o == nil || isNil(o.WaypointSymbol) {
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return nil, false
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}
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return o.WaypointSymbol, true
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}
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// HasWaypointSymbol returns a boolean if a field has been set.
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func (o *Chart) HasWaypointSymbol() bool {
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if o != nil && !isNil(o.WaypointSymbol) {
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return true
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}
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return false
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}
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// SetWaypointSymbol gets a reference to the given string and assigns it to the WaypointSymbol field.
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func (o *Chart) SetWaypointSymbol(v string) {
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o.WaypointSymbol = &v
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}
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// GetSubmittedBy returns the SubmittedBy field value if set, zero value otherwise.
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func (o *Chart) GetSubmittedBy() string {
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if o == nil || isNil(o.SubmittedBy) {
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var ret string
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return ret
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}
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return *o.SubmittedBy
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}
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// GetSubmittedByOk returns a tuple with the SubmittedBy field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Chart) GetSubmittedByOk() (*string, bool) {
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if o == nil || isNil(o.SubmittedBy) {
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return nil, false
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}
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return o.SubmittedBy, true
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}
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// HasSubmittedBy returns a boolean if a field has been set.
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func (o *Chart) HasSubmittedBy() bool {
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if o != nil && !isNil(o.SubmittedBy) {
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return true
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}
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return false
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}
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// SetSubmittedBy gets a reference to the given string and assigns it to the SubmittedBy field.
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func (o *Chart) SetSubmittedBy(v string) {
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o.SubmittedBy = &v
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}
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// GetSubmittedOn returns the SubmittedOn field value if set, zero value otherwise.
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func (o *Chart) GetSubmittedOn() time.Time {
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if o == nil || isNil(o.SubmittedOn) {
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var ret time.Time
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return ret
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}
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return *o.SubmittedOn
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}
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// GetSubmittedOnOk returns a tuple with the SubmittedOn field value if set, nil otherwise
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// and a boolean to check if the value has been set.
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func (o *Chart) GetSubmittedOnOk() (*time.Time, bool) {
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if o == nil || isNil(o.SubmittedOn) {
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return nil, false
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}
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return o.SubmittedOn, true
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}
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// HasSubmittedOn returns a boolean if a field has been set.
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func (o *Chart) HasSubmittedOn() bool {
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if o != nil && !isNil(o.SubmittedOn) {
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return true
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}
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return false
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}
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// SetSubmittedOn gets a reference to the given time.Time and assigns it to the SubmittedOn field.
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func (o *Chart) SetSubmittedOn(v time.Time) {
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o.SubmittedOn = &v
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}
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func (o Chart) MarshalJSON() ([]byte, error) {
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toSerialize,err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o Chart) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if !isNil(o.WaypointSymbol) {
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toSerialize["waypointSymbol"] = o.WaypointSymbol
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}
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if !isNil(o.SubmittedBy) {
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toSerialize["submittedBy"] = o.SubmittedBy
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}
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if !isNil(o.SubmittedOn) {
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toSerialize["submittedOn"] = o.SubmittedOn
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}
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *Chart) UnmarshalJSON(bytes []byte) (err error) {
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varChart := _Chart{}
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if err = json.Unmarshal(bytes, &varChart); err == nil {
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*o = Chart(varChart)
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}
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(bytes, &additionalProperties); err == nil {
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delete(additionalProperties, "waypointSymbol")
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delete(additionalProperties, "submittedBy")
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delete(additionalProperties, "submittedOn")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableChart struct {
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value *Chart
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isSet bool
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}
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func (v NullableChart) Get() *Chart {
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return v.value
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}
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func (v *NullableChart) Set(val *Chart) {
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v.value = val
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v.isSet = true
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}
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func (v NullableChart) IsSet() bool {
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return v.isSet
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}
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func (v *NullableChart) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableChart(val *Chart) *NullableChart {
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return &NullableChart{value: val, isSet: true}
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}
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func (v NullableChart) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableChart) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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